[计算几何] pku3293 技巧
发表评论15次阅读2007.10.22 14:06 作者:Felicia 编辑
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先按规则连。规则是隔一段连一个。比如一条直线上有6个点,就1-2,3-4,5-6,这么连。如果只有奇数个点,就不行。然后再判有没有洞。
方法是任选一个点,走一圈,看看是否遍历所有的点。
下面是我的代码
下载: pku3293.cpp
#include <iostream>
using namespace std;
const int MAXN=100010;
typedef struct {
int x,y,id;
} point_t;
int cmp_x(const point_t &a,const point_t &b) {
return a.x<b.x || a.x==b.x && a.y<b.y;
}
int cmp_y(const point_t &a,const point_t &b) {
return a.y<b.y || a.y==b.y && a.x<b.x;
}
point_t p[MAXN];
int c[MAXN][2];
int main() {
int ca,n,i;
for (scanf("%d",&ca);ca--;) {
scanf("%d",&n);
for (i=0;i<n;i++) {
scanf("%d%d",&p[i].x,&p[i].y);
p[i].id=i;
}
int ans=0,flag=1;
sort(p,p+n,cmp_x);
int cnt=1;
for (i=1;i<n;i++) {
if (p[i].x!=p[i-1].x) {
if (cnt&1) flag=0;
cnt=1;
}
else {
cnt++;
if ((cnt&1)==0) {
ans+=p[i].y-p[i-1].y;
c[p[i].id][0]=p[i-1].id;
c[p[i-1].id][0]=p[i].id;
}
}
}
sort(p,p+n,cmp_y);
cnt=1;
for (i=1;i<n;i++) {
if (p[i].y!=p[i-1].y) {
if (cnt&1) flag=0;
cnt=1;
}
else {
cnt++;
if ((cnt&1)==0) {
ans+=p[i].x-p[i-1].x;
c[p[i].id][1]=p[i-1].id;
c[p[i-1].id][1]=p[i].id;
}
}
}
//check connect
int p=1,x=0,cc=0;
do {
x=c[x][p];
p=1-p;
cc++;
} while (x!=0);
if (cc!=n) flag=0;
if (!flag) printf("-1\n");
else printf("%d\n",ans);
}
return 0;
}
using namespace std;
const int MAXN=100010;
typedef struct {
int x,y,id;
} point_t;
int cmp_x(const point_t &a,const point_t &b) {
return a.x<b.x || a.x==b.x && a.y<b.y;
}
int cmp_y(const point_t &a,const point_t &b) {
return a.y<b.y || a.y==b.y && a.x<b.x;
}
point_t p[MAXN];
int c[MAXN][2];
int main() {
int ca,n,i;
for (scanf("%d",&ca);ca--;) {
scanf("%d",&n);
for (i=0;i<n;i++) {
scanf("%d%d",&p[i].x,&p[i].y);
p[i].id=i;
}
int ans=0,flag=1;
sort(p,p+n,cmp_x);
int cnt=1;
for (i=1;i<n;i++) {
if (p[i].x!=p[i-1].x) {
if (cnt&1) flag=0;
cnt=1;
}
else {
cnt++;
if ((cnt&1)==0) {
ans+=p[i].y-p[i-1].y;
c[p[i].id][0]=p[i-1].id;
c[p[i-1].id][0]=p[i].id;
}
}
}
sort(p,p+n,cmp_y);
cnt=1;
for (i=1;i<n;i++) {
if (p[i].y!=p[i-1].y) {
if (cnt&1) flag=0;
cnt=1;
}
else {
cnt++;
if ((cnt&1)==0) {
ans+=p[i].x-p[i-1].x;
c[p[i].id][1]=p[i-1].id;
c[p[i-1].id][1]=p[i].id;
}
}
}
//check connect
int p=1,x=0,cc=0;
do {
x=c[x][p];
p=1-p;
cc++;
} while (x!=0);
if (cc!=n) flag=0;
if (!flag) printf("-1\n");
else printf("%d\n",ans);
}
return 0;
}
[计算几何] pku3429 模拟+有理数运算
3 评论7次阅读2007.10.22 13:50 作者:Felicia 编辑
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直接按照题目意思模拟即可。关键是需要实现有理数运算。我的方法是重载运算符。
下面是我的代码
下载: pku3429.cpp
/**********************************************************************
Author: WHU_GCC
Created Time: 2007-10-21 12:25:06
File Name: g.cpp
Description:
**********************************************************************/
#include <iostream>
using namespace std;
#define out(x) (cout<<#x<<": "<<x<<endl)
const int maxint=0x7FFFFFFF;
typedef long long int64;
const int64 maxint64 = 0x7FFFFFFFFFFFFFFFLL;
template<class T>void show(T a, int n){for(int i=0; i<n; ++i) cout<<a[i]<<' '; cout<<endl;}
template<class T>void show(T a, int r, int l){for(int i=0; i<r; ++i)show(a[i],l);cout<<endl;}
struct real
{
int64 a, b;
};
struct point
{
real x, y;
};
int64 gcd(int64 a, int64 b)
{
return b == 0 ? a : gcd(b, a % b);
}
int64 lcm(int64 a, int64 b)
{
return a / gcd(a, b) * b;
}
real operator +(real a, real b)
{
int64 l = lcm(a.b, b.b);
real ret;
ret.a = a.a * l / a.b + b.a * l / b.b;
ret.b = l;
return ret;
}
real operator -(real a, real b)
{
int64 l = lcm(a.b, b.b);
real ret;
ret.a = a.a * l / a.b - b.a * l / b.b;
ret.b = l;
return ret;
}
real operator *(real a, real b)
{
int64 g1 = gcd(a.b, b.a), g2 = gcd(a.a, b.b);
real ret;
ret.a = a.a / g2 * (b.a / g1);
ret.b = a.b / g1 * (b.b / g2);
return ret;
}
real operator /(real a, real b)
{
swap(b.a, b.b);
return a * b;
}
real cross(real a, real b, real c, real d)
{
return a * d - b * c;
}
bool operator ==(real a, real b)
{
return a.a == b.a && a.b == b.b;
}
bool operator ==(point a, point b)
{
return a.x == b.x && a.y == b.y;
}
point inter(point p1, point p2, point p3, point p4)
{
real a11 = p2.y - p1.y;
real a12 = p1.x - p2.x;
real a21 = p4.y - p3.y;
real a22 = p3.x - p4.x;
real b1 = p1.x * p2.y - p2.x * p1.y;
real b2 = p3.x * p4.y - p4.x * p3.y;
point ret;
ret.x = cross(b1, a12, b2, a22) / cross(a11, a12, a21, a22);
ret.y = cross(a11, b1, a12, b2) / cross(a11, a12, a21, a22);
return ret;
}
point p[1000];
int main()
{
int n, m;
scanf("%d", &n);
for (int i = 0; i < n; i++)
{
int t1, t2;
scanf("%d%d", &t1, &t2);
p[i].x.a = t1;
p[i].x.b = 1;
p[i].y.a = t2;
p[i].y.b = 1;
}
scanf("%d", &m);
int ans = 0;
for (int i = 0; i < m; i++)
{
int t1, t2, t3, t4;
scanf("%d%d%d%d", &t1, &t2, &t3, &t4);
t1--;
t2--;
t3--;
t4--;
point t = inter(p[t1], p[t2], p[t3], p[t4]);
int flag = 1;
for (int j = 0; j < n; j++)
if (t == p[j])
{
flag = 0;
break;
}
if (flag)
p[n++] = t;
if (ans == 0 && t.x.a == 0 && t.y.a == 0)
ans = i + 1;
}
printf("%d\n", ans);
return 0;
}
Author: WHU_GCC
Created Time: 2007-10-21 12:25:06
File Name: g.cpp
Description:
**********************************************************************/
#include <iostream>
using namespace std;
#define out(x) (cout<<#x<<": "<<x<<endl)
const int maxint=0x7FFFFFFF;
typedef long long int64;
const int64 maxint64 = 0x7FFFFFFFFFFFFFFFLL;
template<class T>void show(T a, int n){for(int i=0; i<n; ++i) cout<<a[i]<<' '; cout<<endl;}
template<class T>void show(T a, int r, int l){for(int i=0; i<r; ++i)show(a[i],l);cout<<endl;}
struct real
{
int64 a, b;
};
struct point
{
real x, y;
};
int64 gcd(int64 a, int64 b)
{
return b == 0 ? a : gcd(b, a % b);
}
int64 lcm(int64 a, int64 b)
{
return a / gcd(a, b) * b;
}
real operator +(real a, real b)
{
int64 l = lcm(a.b, b.b);
real ret;
ret.a = a.a * l / a.b + b.a * l / b.b;
ret.b = l;
return ret;
}
real operator -(real a, real b)
{
int64 l = lcm(a.b, b.b);
real ret;
ret.a = a.a * l / a.b - b.a * l / b.b;
ret.b = l;
return ret;
}
real operator *(real a, real b)
{
int64 g1 = gcd(a.b, b.a), g2 = gcd(a.a, b.b);
real ret;
ret.a = a.a / g2 * (b.a / g1);
ret.b = a.b / g1 * (b.b / g2);
return ret;
}
real operator /(real a, real b)
{
swap(b.a, b.b);
return a * b;
}
real cross(real a, real b, real c, real d)
{
return a * d - b * c;
}
bool operator ==(real a, real b)
{
return a.a == b.a && a.b == b.b;
}
bool operator ==(point a, point b)
{
return a.x == b.x && a.y == b.y;
}
point inter(point p1, point p2, point p3, point p4)
{
real a11 = p2.y - p1.y;
real a12 = p1.x - p2.x;
real a21 = p4.y - p3.y;
real a22 = p3.x - p4.x;
real b1 = p1.x * p2.y - p2.x * p1.y;
real b2 = p3.x * p4.y - p4.x * p3.y;
point ret;
ret.x = cross(b1, a12, b2, a22) / cross(a11, a12, a21, a22);
ret.y = cross(a11, b1, a12, b2) / cross(a11, a12, a21, a22);
return ret;
}
point p[1000];
int main()
{
int n, m;
scanf("%d", &n);
for (int i = 0; i < n; i++)
{
int t1, t2;
scanf("%d%d", &t1, &t2);
p[i].x.a = t1;
p[i].x.b = 1;
p[i].y.a = t2;
p[i].y.b = 1;
}
scanf("%d", &m);
int ans = 0;
for (int i = 0; i < m; i++)
{
int t1, t2, t3, t4;
scanf("%d%d%d%d", &t1, &t2, &t3, &t4);
t1--;
t2--;
t3--;
t4--;
point t = inter(p[t1], p[t2], p[t3], p[t4]);
int flag = 1;
for (int j = 0; j < n; j++)
if (t == p[j])
{
flag = 0;
break;
}
if (flag)
p[n++] = t;
if (ans == 0 && t.x.a == 0 && t.y.a == 0)
ans = i + 1;
}
printf("%d\n", ans);
return 0;
}
[计算几何] pku3424 枚举+区域交集
发表评论7次阅读2007.10.22 13:48 作者:Felicia 编辑
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先确定窗口左上角可能出现的区域,方法是对每个点确定这样一个区域,然后求交。接下来枚举窗口左上角,计算密码序列,插入一个set中。最后按字典序输出这个set。
下面是我的代码
下载: pku3424.cpp
/**********************************************************************
Author: WHU_GCC
Created Time: 2007-10-21 10:24:05
File Name: b.cpp
Description:
**********************************************************************/
#include <iostream>
#include <string>
#include <set>
using namespace std;
#define out(x) (cout<<#x<<": "<<x<<endl)
const int maxint = 0x7FFFFFFF;
typedef long long int64;
const int64 maxint64 = 0x7FFFFFFFFFFFFFFFLL;
template<class T>void show(T a, int n){for(int i=0; i<n; ++i) cout<<a[i]<<' '; cout<<endl;}
template<class T>void show(T a, int r, int l){for(int i=0; i<r; ++i)show(a[i],l);cout<<endl;}
int a[110][2];
set <string> ans;
int main()
{
int n;
while (scanf("%d", &n) != EOF)
{
for (int i = 0; i < n; i++)
{
scanf("%d%d", &a[i][0], &a[i][1]);
a[i][1] = -a[i][1];
}
ans.clear();
int x0l = -maxint, x0r = maxint, y0l = -maxint, y0r = maxint;
for (int i = 0; i < n; i++)
{
x0l >?= a[i][0] - 300;
x0r <?= a[i][0];
y0l >?= a[i][1] - 300;
y0r <?= a[i][1];
}
for (int x0 = x0r; x0 > x0l; x0--)
for (int y0 = y0r; y0 > y0l; y0--)
{
char t[110];
int len = 0;
int flag = 1;
for (int i = 0; i < n; i++)
{
int t1 = a[i][0] - x0, t2 = a[i][1] - y0;
if (t1 < 0 || t1 >= 300 || t2 < 0 || t2 >= 300)
{
flag = 0;
break;
}
int tt = t1 / 100 + t2 / 100 * 3;
t[len++] = '1' + tt;
}
if (flag)
{
t[len] = 0;
string ttt = t;
ans.insert(ttt);
}
}
if (ans.size() == 0)
{
printf ("NONE\n");
}
else
{
for (set <string> ::iterator it = ans.begin(); it != ans.end(); it++)
printf ("%s\n", it->c_str());
}
break;
}
return 0;
}
Author: WHU_GCC
Created Time: 2007-10-21 10:24:05
File Name: b.cpp
Description:
**********************************************************************/
#include <iostream>
#include <string>
#include <set>
using namespace std;
#define out(x) (cout<<#x<<": "<<x<<endl)
const int maxint = 0x7FFFFFFF;
typedef long long int64;
const int64 maxint64 = 0x7FFFFFFFFFFFFFFFLL;
template<class T>void show(T a, int n){for(int i=0; i<n; ++i) cout<<a[i]<<' '; cout<<endl;}
template<class T>void show(T a, int r, int l){for(int i=0; i<r; ++i)show(a[i],l);cout<<endl;}
int a[110][2];
set <string> ans;
int main()
{
int n;
while (scanf("%d", &n) != EOF)
{
for (int i = 0; i < n; i++)
{
scanf("%d%d", &a[i][0], &a[i][1]);
a[i][1] = -a[i][1];
}
ans.clear();
int x0l = -maxint, x0r = maxint, y0l = -maxint, y0r = maxint;
for (int i = 0; i < n; i++)
{
x0l >?= a[i][0] - 300;
x0r <?= a[i][0];
y0l >?= a[i][1] - 300;
y0r <?= a[i][1];
}
for (int x0 = x0r; x0 > x0l; x0--)
for (int y0 = y0r; y0 > y0l; y0--)
{
char t[110];
int len = 0;
int flag = 1;
for (int i = 0; i < n; i++)
{
int t1 = a[i][0] - x0, t2 = a[i][1] - y0;
if (t1 < 0 || t1 >= 300 || t2 < 0 || t2 >= 300)
{
flag = 0;
break;
}
int tt = t1 / 100 + t2 / 100 * 3;
t[len++] = '1' + tt;
}
if (flag)
{
t[len] = 0;
string ttt = t;
ans.insert(ttt);
}
}
if (ans.size() == 0)
{
printf ("NONE\n");
}
else
{
for (set <string> ::iterator it = ans.begin(); it != ans.end(); it++)
printf ("%s\n", it->c_str());
}
break;
}
return 0;
}
[动态规划] pku1080 二维DP
发表评论24次阅读2007.10.12 22:25 作者:Felicia 编辑
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很简单的DP,也是很基础的DP。做法就不说啦:)
下面是我的代码
下载: pku1080.cpp
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int n,i,j,k,la,lb;
char a[101],b[101];
int aa[101],bb[101];
int f[101][101];
int d[5][5]={5,-1,-2,-1,-3,-1,5,-3,-2,-4,-2,-3,5,-2,-2,-1,-2,-2,5,-1,-3,-4,-2,-1,0};
main(){
scanf("%d",&n);
for (k=1;k<=n;k++){
scanf("%d%s",&la,a);
scanf("%d%s",&lb,b);
for (i=0;i<=la-1;i++)
if (a[i]=='A') aa[i+1]=0;
else if (a[i]=='C') aa[i+1]=1;
else if (a[i]=='G') aa[i+1]=2;
else if (a[i]=='T') aa[i+1]=3;
for (i=0;i<=lb-1;i++)
if (b[i]=='A') bb[i+1]=0;
else if (b[i]=='C') bb[i+1]=1;
else if (b[i]=='G') bb[i+1]=2;
else if (b[i]=='T') bb[i+1]=3;
for (i=0;i<=la;i++) for (j=0;j<=lb;j++) f[i][j]=-2147483647;
f[0][0]=0;
for (i=1;i<=lb;i++) f[0][i]=f[0][i-1]+d[bb[i]][4];
for (i=1;i<=la;i++) f[i][0]=f[i-1][0]+d[aa[i]][4];
for (i=0;i<=la;i++)
for (j=0;j<=lb;j++){
if (f[i][j]+d[aa[i+1]][4]>f[i+1][j]) f[i+1][j]=f[i][j]+d[aa[i+1]][4];
if (f[i][j]+d[bb[j+1]][4]>f[i][j+1]) f[i][j+1]=f[i][j]+d[bb[j+1]][4];
if (f[i][j]+d[aa[i+1]][bb[j+1]]>f[i+1][j+1]) f[i+1][j+1]=f[i][j]+d[aa[i+1]][bb[j+1]];
}
printf("%d\n",f[la][lb]);
}
}
#include <stdlib.h>
#include <string.h>
int n,i,j,k,la,lb;
char a[101],b[101];
int aa[101],bb[101];
int f[101][101];
int d[5][5]={5,-1,-2,-1,-3,-1,5,-3,-2,-4,-2,-3,5,-2,-2,-1,-2,-2,5,-1,-3,-4,-2,-1,0};
main(){
scanf("%d",&n);
for (k=1;k<=n;k++){
scanf("%d%s",&la,a);
scanf("%d%s",&lb,b);
for (i=0;i<=la-1;i++)
if (a[i]=='A') aa[i+1]=0;
else if (a[i]=='C') aa[i+1]=1;
else if (a[i]=='G') aa[i+1]=2;
else if (a[i]=='T') aa[i+1]=3;
for (i=0;i<=lb-1;i++)
if (b[i]=='A') bb[i+1]=0;
else if (b[i]=='C') bb[i+1]=1;
else if (b[i]=='G') bb[i+1]=2;
else if (b[i]=='T') bb[i+1]=3;
for (i=0;i<=la;i++) for (j=0;j<=lb;j++) f[i][j]=-2147483647;
f[0][0]=0;
for (i=1;i<=lb;i++) f[0][i]=f[0][i-1]+d[bb[i]][4];
for (i=1;i<=la;i++) f[i][0]=f[i-1][0]+d[aa[i]][4];
for (i=0;i<=la;i++)
for (j=0;j<=lb;j++){
if (f[i][j]+d[aa[i+1]][4]>f[i+1][j]) f[i+1][j]=f[i][j]+d[aa[i+1]][4];
if (f[i][j]+d[bb[j+1]][4]>f[i][j+1]) f[i][j+1]=f[i][j]+d[bb[j+1]][4];
if (f[i][j]+d[aa[i+1]][bb[j+1]]>f[i+1][j+1]) f[i+1][j+1]=f[i][j]+d[aa[i+1]][bb[j+1]];
}
printf("%d\n",f[la][lb]);
}
}
[计算几何] pku1379 平面点的三角剖分应用
2 评论56次阅读2007.10.10 9:31 作者:Felicia 编辑
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平面点的三角剖分应用。对输入点集进行三角剖分,求得对偶图Voronoi图,Voronoi图的结点以及边与矩形的边的交点就是可疑点。枚举可疑点,计算最优值就是答案。
下面是我的代码
下载: pku1379.cpp
#include <stdio.h>
#include <math.h>
#include <string.h>
#include <stdlib.h>
#define TRUE 1
#define FALSE 0
#define Vector(p1, p2, u, v) (u = p2->x - p1->x, v = p2->y - p1->y)
#define Cross_product_2v(u1, v1, u2, v2) (u1 * v2 - v1 * u2)
#define Cross_product_3p(p1, p2, p3) ((p2->x - p1->x) * (p3->y - p1->y) - (p2->y - p1->y) * (p3->x - p1->x))
#define Dot_product_2v(u1, v1, u2, v2) (u1 * u2 + v1 * v2)
#define Org(e) ((e)->org)
#define Dest(e) ((e)->dest)
#define Onext(e) ((e)->onext)
#define Oprev(e) ((e)->oprev)
#define Dnext(e) ((e)->dnext)
#define Dprev(e) ((e)->dprev)
#define Other_point(e, p) ((e)->org == p ? (e)->dest : (e)->org)
#define Next(e, p) ((e)->org == p ? (e)->onext : (e)->dnext)
#define Prev(e, p) ((e)->org == p ? (e)->oprev : (e)->dprev)
#define Visited(p) ((p)->f)
#define Identical_refs(e1, e2) (e1 == e2)
typedef enum {right, left} side;/*Edge sides.*/
typedef double Real;
typedef int boolean;
typedef struct point point;
typedef struct edge edge;
struct point
{
Real x, y;
edge *entry_pt;
};
struct edge
{
point *org, *dest;
edge *onext, *oprev, *dnext, *dprev;
};
struct Point
{
int x, y;
};
Point p[2000];
double safest;
double answer_x, answer_y;
double X, Y;
typedef double matrix [3][3];
double value(matrix a)
{
double h = 0.0;
h += a[0][0] * a[1][1] * a[2][2] + a[0][1] * a[1][2] * a[2][0] + a[0][2] * a[1][0] * a[2][1];
h -= a[2][0] * a[1][1] * a[0][2] + a[0][1] * a[1][0] * a[2][2] + a[0][0] * a[1][2] * a[2][1];
return h;
}
double calculate(double p0x, double p0y, double p1x, double p1y, double p2x, double p2y)
{
double a, bx, by, c;
matrix t;
t[0][0] = p0x, t[0][1] = p0y, t[0][2] = 1.0;
t[1][0] = p1x, t[1][1] = p1y, t[1][2] = 1.0;
t[2][0] = p2x, t[2][1] = p2y, t[2][2] = 1.0;
a = value(t);
t[0][0] = p0x * p0x + p0y * p0y;
t[1][0] = p1x * p1x + p1y * p1y;
t[2][0] = p2x * p2x + p2y * p2y;
bx = (-1) * value(t);
t[0][1] = p0x, t[1][1] = p1x, t[2][1] = p2x;
by = value(t);
t[0][2] = p0y, t[1][2] = p1y, t[2][2] = p2y;
c = (-1) * value(t);
double center_x = (-1) * bx / (2 * a);
double center_y = (-1) * by / (2 * a);
double R = sqrt(bx * bx + by * by - 4 * a * c) / fabs(2 * a);
if(center_x >= 0 && center_x <= X && center_y >= 0 && center_y <= Y)
{
if(R > safest)
{
safest = R;
answer_x = center_x;
answer_y = center_y;
}
}
}
//memory
point *p_array;
static edge *e_array;
static edge **free_list_e;
static int n_free_e;
void alloc_memory(int n)
{
edge *e;
int i;
p_array = (point *)calloc(n, sizeof(point));/*Point storage*/
n_free_e = 3 * n; /* Edges --- Eulers relation */
e_array = e = (edge *)calloc(n_free_e, sizeof(edge));
free_list_e = (edge **)calloc(n_free_e, sizeof(edge *));
for(i = 0; i < n_free_e; i++, e++)
free_list_e[i] = e;
}
void free_memory(void)
{
free(p_array);
free(e_array);
free(free_list_e);
}
edge *get_edge(void)
{
if(n_free_e == 0)
printf("Out of memory for edges\n");
return (free_list_e[--n_free_e]);
}
void free_edge(edge *e)
{
free_list_e[n_free_e++] = e;
}
//extern point *p_array;
/*Add an edge to a ring of edges*/
void splice(edge *a, edge *b, point *v)
{
edge *next;
/*b must be the unnattached edge and a must be the previous ccw edge to b*/
if(Org(a) == v)
{
next = Onext(a);
Onext(a) = b;
}
else
{
next = Dnext(a);
Dnext(a) = b;
}
if(Org(next) == v)
Oprev(next) = b;
else
Dprev(next) = b;
if(Org(b) == v)
{
Onext(b) = next;
Oprev(b) = a;
}
else
{
Dnext(b) = next;
Dprev(b) = a;
}
}
/*Initialise a new edge*/
edge *make_edge(point *u, point *v)
{
edge *e;
e = get_edge();
e->onext = e->oprev = e->dnext = e->dprev = e;
e->org = u;
e->dest = v;
if(u->entry_pt == NULL)
u->entry_pt = e;
if(v->entry_pt == NULL)
v->entry_pt = e;
return e;
}
/*Creates a new edge and adds it to two rings of edges.*/
edge *join(edge *a, point *u, edge *b, point *v, side s)
{
edge *e;
/*u and v are the two vertices which are being joined.a and b are the two edges associated with u and v res.*/
e = make_edge(u, v);
if(s == left)
{
if (Org(a) == u)
splice(Oprev(a), e, u);
else
splice(Dprev(a), e, u);
splice(b, e, v);
}
else
{
splice(a, e, u);
if(Org(b) == v)
splice(Oprev(b), e, v);
else
splice(Dprev(b), e, v);
}
return e;
}
/*Remove an edge*/
void delete_edge(edge *e)
{
point *u, *v;
/*Cache origin and destination*/
u = Org(e);
v = Dest(e);
/*Adjust entry points*/
if(u->entry_pt == e)
u->entry_pt = e->onext;
if(v->entry_pt == e)
v->entry_pt = e->dnext;
/*Four edge links to change*/
if(Org(e->onext) == u)
e->onext->oprev = e->oprev;
else
e->onext->dprev = e->oprev;
if(Org(e->oprev) == u)
e->oprev->onext = e->onext;
else
e->oprev->dnext = e->onext;
if(Org(e->dnext) == v)
e->dnext->oprev = e->dprev;
else
e->dnext->dprev = e->dprev;
if(Org(e->dprev) == v)
e->dprev->onext = e->dnext;
else
e->dprev->dnext = e->dnext;
free_edge(e);
}
//IO
void read_points(int np)
{
int i;
for(i = 0; i < np; i++)
{
scanf("%d %d", &p[i].x, &p[i].y);
p_array[i].x = p[i].x;
p_array[i].y = p[i].y;
}
}
/*Print the ring of edges about each vertex*/
static void print_edges(int n)
{
edge *e_start, *e;
point *u, *v;
int i;
for(i = 0; i < n; i++)
{
u = &p_array[i];
e_start = e = u->entry_pt;
do
{
v = Other_point(e, u);
if(u < v)
if(printf("%d %d\n", u - p_array, v - p_array) == EOF)
printf("Error printing results\n");
e = Next(e, u);
}while(!Identical_refs(e, e_start));
}
}
/*Print the ring of triangles about each vertex*/
static void print_triangles(int n)
{
edge *e_start, *e, *next;
point *u, *v, *w, *t;
int i;
for(i = 0; i < n; i++)
{
u = &p_array[i];
e_start = e = u->entry_pt;
do
{
v = Other_point(e, u);
if(u < v)
{
next = Next(e, u);
w = Other_point(next, u);
if(u < w)
if(Identical_refs(Next(next, w), Prev(e, v)))
{
/*Triangle*/
if(v > w)
{
t = v; v = w; w = t;
}
//printf("%d %d %d\n", u - p_array, v - p_array, w - p_array);
calculate(u->x, u->y, v->x, v->y, w->x, w->y);
}
}
e = Next(e, u);/*Next edge around u*/
}while(!Identical_refs(e, e_start));
}
}
void print_results(int n, char o)
{
/*Output edges or triangles*/
if(o == 't') print_triangles(n);
else print_edges(n);
}
void merge_sort(point *p[], point *p_temp[], int l, int r)
{
int i, j, k, m;
if(r - l > 0)
{
m = (r + l) / 2;
merge_sort(p, p_temp, l, m);
merge_sort(p, p_temp, m + 1, r);
for(i = m + 1; i > l; i--)
p_temp[i - 1] = p[i - 1];
for(j = m; j < r; j++)
p_temp[r + m - j] = p[j + 1];
for(k = l; k <= r; k++)
if(p_temp[i]->x < p_temp[j]->x)
{
p[k] = p_temp[i];
i = i + 1;
}
else if(p_temp[i]->x == p_temp[j]->x && p_temp[i]->y < p_temp[j]->y)
{
p[k] = p_temp[i];
i = i + 1;
}
else
{
p[k] = p_temp[j];
j = j - 1;
}
}
}
/*Determines the lower tangent of two triangulations*/
static void lower_tangent(edge *r_cw_l, point *s, edge *l_ccw_r, point *u, edge **l_lower, point **org_l_lower, edge **r_lower, point **org_r_lower)
{
edge *l, *r;
point *o_l, *o_r, *d_l, *d_r;
boolean finished;
l = r_cw_l;
r = l_ccw_r;
o_l = s;
d_l = Other_point(l, s);
o_r = u;
d_r = Other_point(r, u);
finished = FALSE;
while(!finished)
if(Cross_product_3p(o_l, d_l, o_r) > 0.0)
{
l = Prev(l, d_l);
o_l = d_l;
d_l = Other_point(l, o_l);
}
else if(Cross_product_3p(o_r, d_r, o_l) < 0.0)
{
r = Next(r, d_r);
o_r = d_r;
d_r = Other_point(r, o_r);
}
else
finished = TRUE;
*l_lower = l;
*r_lower = r;
*org_l_lower = o_l;
*org_r_lower = o_r;
}
/*The merge function is where most of the work actually gets done.It is written as one (longish) function for speed.*/
static void merge(edge *r_cw_l, point *s, edge *l_ccw_r, point *u, edge **l_tangent)
{
edge *base, *l_cand, *r_cand;
point *org_base, *dest_base;
Real u_l_c_o_b, v_l_c_o_b, u_l_c_d_b, v_l_c_d_b;
Real u_r_c_o_b, v_r_c_o_b, u_r_c_d_b, v_r_c_d_b;
Real c_p_l_cand, c_p_r_cand;
Real d_p_l_cand, d_p_r_cand;
boolean above_l_cand, above_r_cand, above_next, above_prev;
point *dest_l_cand, *dest_r_cand;
Real cot_l_cand, cot_r_cand;
edge *l_lower, *r_lower;
point *org_r_lower, *org_l_lower;
/*Create first cross edge by joining lower common tangent*/
lower_tangent(r_cw_l, s, l_ccw_r, u, &l_lower, &org_l_lower, &r_lower, &org_r_lower);
base = join(l_lower, org_l_lower, r_lower, org_r_lower, right);
org_base = org_l_lower;
dest_base = org_r_lower;
/*Need to return lower tangent.*/
*l_tangent = base;
/*Main merge loop*/
do
{
/*Initialise l_cand and r_cand*/
l_cand = Next(base, org_base);
r_cand = Prev(base, dest_base);
dest_l_cand = Other_point(l_cand, org_base);
dest_r_cand = Other_point(r_cand, dest_base);
/*Vectors for above and "in_circle" tests*/
Vector(dest_l_cand, org_base, u_l_c_o_b, v_l_c_o_b);
Vector(dest_l_cand, dest_base, u_l_c_d_b, v_l_c_d_b);
Vector(dest_r_cand, org_base, u_r_c_o_b, v_r_c_o_b);
Vector(dest_r_cand, dest_base, u_r_c_d_b, v_r_c_d_b);
/*Above tests.*/
c_p_l_cand = Cross_product_2v(u_l_c_o_b, v_l_c_o_b, u_l_c_d_b, v_l_c_d_b);
c_p_r_cand = Cross_product_2v(u_r_c_o_b, v_r_c_o_b, u_r_c_d_b, v_r_c_d_b);
above_l_cand = c_p_l_cand > 0.0;
above_r_cand = c_p_r_cand > 0.0;
if(!above_l_cand && !above_r_cand)
break;/*Finished*/
/*Advance l_cand ccw, deleting the old l_cand edge, until the "in_circle" test fails*/
if(above_l_cand)
{
Real u_n_o_b, v_n_o_b, u_n_d_b, v_n_d_b;
Real c_p_next, d_p_next, cot_next;
edge *next;
point *dest_next;
d_p_l_cand = Dot_product_2v(u_l_c_o_b, v_l_c_o_b, u_l_c_d_b, v_l_c_d_b);
cot_l_cand = d_p_l_cand / c_p_l_cand;
do
{
next = Next(l_cand, org_base);
dest_next = Other_point(next, org_base);
Vector(dest_next, org_base, u_n_o_b, v_n_o_b);
Vector(dest_next, dest_base, u_n_d_b, v_n_d_b);
c_p_next = Cross_product_2v(u_n_o_b, v_n_o_b, u_n_d_b, v_n_d_b);
above_next = c_p_next > 0.0;
if(!above_next)
break;/*Finished*/
d_p_next = Dot_product_2v(u_n_o_b, v_n_o_b, u_n_d_b, v_n_d_b);
cot_next = d_p_next / c_p_next;
if(cot_next > cot_l_cand)
break;/*Finished*/
delete_edge(l_cand);
l_cand = next;
cot_l_cand = cot_next;
}while(TRUE);
}
/*Now do the symmetrical for r_cand*/
if(above_r_cand)
{
Real u_p_o_b, v_p_o_b, u_p_d_b, v_p_d_b;
Real c_p_prev, d_p_prev, cot_prev;
edge *prev;
point *dest_prev;
d_p_r_cand = Dot_product_2v(u_r_c_o_b, v_r_c_o_b, u_r_c_d_b, v_r_c_d_b);
cot_r_cand = d_p_r_cand / c_p_r_cand;
do
{
prev = Prev(r_cand, dest_base);
dest_prev = Other_point(prev, dest_base);
Vector(dest_prev, org_base, u_p_o_b, v_p_o_b);
Vector(dest_prev, dest_base, u_p_d_b, v_p_d_b);
c_p_prev = Cross_product_2v(u_p_o_b, v_p_o_b, u_p_d_b, v_p_d_b);
above_prev = c_p_prev > 0.0;
if(!above_prev)
break;/*Finished*/
d_p_prev = Dot_product_2v(u_p_o_b, v_p_o_b, u_p_d_b, v_p_d_b);
cot_prev = d_p_prev / c_p_prev;
if(cot_prev > cot_r_cand)
break;/*Finished*/
delete_edge(r_cand);
r_cand = prev;
cot_r_cand = cot_prev;
}while(TRUE);
}
/*Now add a cross edge from base to either l_cand or r_cand.
* If both are valid choose on the basis of the in_circle test.
* Advance base and whichever candidate was chosen.*/
dest_l_cand = Other_point(l_cand, org_base);
dest_r_cand = Other_point(r_cand, dest_base);
if(!above_l_cand || (above_l_cand && above_r_cand && cot_r_cand < cot_l_cand))
{
/*Connect to the right*/
base = join(base, org_base, r_cand, dest_r_cand, right);
dest_base = dest_r_cand;
}
else
{
/*Connect to the left*/
base = join(l_cand, dest_l_cand, base, dest_base, right);
org_base = dest_l_cand;
}
}while(TRUE);
}
void divide(point *p_sorted[], int l, int r, edge **l_ccw, edge **r_cw)
{
int n;
int split;
edge *l_ccw_l, *r_cw_l, *l_ccw_r, *r_cw_r, *l_tangent;
edge *a, *b, *c;
Real c_p;
n = r - l + 1;
if(n == 2)
{
/*Bottom of the recursion. Make an edge*/
*l_ccw = *r_cw = make_edge(p_sorted[l], p_sorted[r]);
}
else if(n == 3)
{
/*Bottom of the recursion. Make a triangle or two edges*/
a = make_edge(p_sorted[l], p_sorted[l + 1]);
b = make_edge(p_sorted[l + 1], p_sorted[r]);
splice(a, b, p_sorted[l + 1]);
c_p = Cross_product_3p(p_sorted[l], p_sorted[l + 1], p_sorted[r]);
if(c_p > 0.0)
{
/*Make a triangle*/
c = join(a, p_sorted[l], b, p_sorted[r], right);
*l_ccw = a;
*r_cw = b;
}
else if(c_p < 0.0)
{
/*Make a triangle*/
c = join(a, p_sorted[l], b, p_sorted[r], left);
*l_ccw = c;
*r_cw = c;
}
else
{
/*Points are collinear, no triangle*/
*l_ccw = a;
*r_cw = b;
}
}
else if(n > 3)
{
/*Continue to divide */
/*Calculate the split point */
split = (l + r) / 2;
/*Divide*/
divide(p_sorted, l, split, &l_ccw_l, &r_cw_l);
divide(p_sorted, split + 1, r, &l_ccw_r, &r_cw_r);
/*Merge*/
merge(r_cw_l, p_sorted[split], l_ccw_r, p_sorted[split + 1], &l_tangent);
/*The lower tangent added by merge may have invalidated l_ccw_l or r_cw_r.Update them if necessary.*/
if(Org(l_tangent) == p_sorted[l])
l_ccw_l = l_tangent;
if(Dest(l_tangent) == p_sorted[r])
r_cw_r = l_tangent;
/*Update edge refs to be passed back*/
*l_ccw = l_ccw_l;
*r_cw = r_cw_r;
}
}
int n;
void initi()
{
edge *l_cw, *r_ccw;
int i;
point **p_sorted, **p_temp;
alloc_memory(n);
read_points(n);
for(i = 0; i < n; i++)
p_array[i].entry_pt = NULL;
p_sorted = (point **)malloc((unsigned)n*sizeof(point *));
p_temp = (point **)malloc((unsigned)n*sizeof(point *));
for(i = 0; i < n; i++)
p_sorted[i] = p_array + i;
merge_sort(p_sorted, p_temp, 0, n - 1);
free((char *)p_temp);
divide(p_sorted, 0, n - 1, &l_cw, &r_ccw);
free((char *)p_sorted);
print_results(n, 't');
free_memory();
}
void handle(double x1, double y1, double x2, double y2)
{
double x0 = (x1 + x2) / 2, y0 = (y1 + y2) / 2;
double vx = x2 - x1;
double vy = y2 - y1;
double LL = hypot(vx, vy);
vx /= LL, vy /= LL;
double tx = vx * cos(-M_PI / 2.0) - vy * sin(-M_PI / 2.0);
double ty = vx * sin(-M_PI / 2.0) + vy * cos(-M_PI / 2.0);
double mm = 1e100;
double eps = 1e-10;
double xx, yy, L;
if(fabs(tx) > eps)
{
L = (0 - x0) / tx;
if(L > 0)
{
xx = 0;
yy = y0 + L * ty;
if(yy >= 0 && yy <= Y)
{
double dist = hypot(xx - x1, yy - y1);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
}
}
L = (X - x0) / tx;
if(L > 0)
{
xx = X;
yy = y0 + L * ty;
if(yy >= 0 && yy <= Y)
{
double dist = hypot(xx - x1, yy - y1);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
}
}
}
if(fabs(ty) > eps)
{
L = (0 - y0) / ty;
if(L > 0)
{
xx = x0 + L * tx;
yy = 0;
if(xx >= 0 && xx <= X)
{
double dist = hypot(xx - x1, yy - y1);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
}
}
L = (Y - y0) / ty;
if(L > 0)
{
xx = x0 + L * tx;
yy = Y;
if(xx >= 0 && xx <= X)
{
double dist = hypot(xx - x1, yy - y1);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
}
}
}
}
Point c[2000];
int bt[2000], tp[2000], v[2000];
int bt_top, tp_top;
int cmp(const void *p1, const void *p2)
{
const Point *pp1 = (const Point *)p1;
const Point *pp2 = (const Point *)p2;
return pp1->x == pp2->x ? pp1->y - pp2->y : pp1->x - pp2->x;
}
int det(int x1, int y1, int x2, int y2)
{
return x2 * y1 - x1 * y2;
}
int cross(Point a, Point b, Point c)
{
return det(b.x - a.x, b.y - a.y, c.x - b.x, c.y - b.y);
}
void compare()
{
int i, j, k;
qsort(p, n, sizeof(p[0]), cmp);
bt[0] = 0, tp[0] = 0, bt[1] = 1, tp[1] = 1;
bt_top = 1, tp_top = 1;
for(i = 0; i < n; i++)
{
if (cross(p[bt[1]], p[0], p[i]) <= 0)
bt[1] = i;
if (cross(p[tp[1]], p[0], p[i]) >= 0)
tp[1] = i;
}
for(i = bt[bt_top] + 1; i < n; i++)
while(1)
if (cross(p[bt[bt_top - 1]], p[bt[bt_top]], p[i]) >= 0)
bt_top--;
else
{
bt[++bt_top] = i;
break;
}
for(i = tp[tp_top] + 1; i < n; i++)
while(1)
if(cross(p[tp[tp_top - 1]], p[tp[tp_top]], p[i]) <= 0)
tp_top--;
else
{
tp[++tp_top] = i;
break;
}
k = 0;
for(i = 0; i <= bt_top; i++)
c[k++] = p[bt[i]];
for(i = tp_top - 1; i >= 1; i--)
c[k++] = p[tp[i]];
c[k] = c[0];
for(i = 0; i < k; i++)
handle(c[i].x, c[i].y, c[i + 1].x, c[i + 1].y);
}
void solve()
{
safest = 0;
scanf("%lf %lf %d", &X, &Y, &n);
if(n == 1)
{
scanf("%d %d", &p[0].x, &p[0].y);
double xx, yy, dist;
xx = 0, yy = 0;
dist = hypot(xx - p[0].x, yy - p[0].y);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
xx = X, yy = 0;
dist = hypot(xx - p[0].x, yy - p[0].y);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
xx = 0, yy = Y;
dist = hypot(xx - p[0].x, yy - p[0].y);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
xx = X, yy = Y;
dist = hypot(xx - p[0].x, yy - p[0].y);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
}
else
{
initi();
compare();
}
printf("The safest point is (%.1lf, %.1lf).\n", answer_x, answer_y);
}
int main()
{
int t;
scanf("%d", &t);
while(t--)
solve();
return 0;
}
#include <math.h>
#include <string.h>
#include <stdlib.h>
#define TRUE 1
#define FALSE 0
#define Vector(p1, p2, u, v) (u = p2->x - p1->x, v = p2->y - p1->y)
#define Cross_product_2v(u1, v1, u2, v2) (u1 * v2 - v1 * u2)
#define Cross_product_3p(p1, p2, p3) ((p2->x - p1->x) * (p3->y - p1->y) - (p2->y - p1->y) * (p3->x - p1->x))
#define Dot_product_2v(u1, v1, u2, v2) (u1 * u2 + v1 * v2)
#define Org(e) ((e)->org)
#define Dest(e) ((e)->dest)
#define Onext(e) ((e)->onext)
#define Oprev(e) ((e)->oprev)
#define Dnext(e) ((e)->dnext)
#define Dprev(e) ((e)->dprev)
#define Other_point(e, p) ((e)->org == p ? (e)->dest : (e)->org)
#define Next(e, p) ((e)->org == p ? (e)->onext : (e)->dnext)
#define Prev(e, p) ((e)->org == p ? (e)->oprev : (e)->dprev)
#define Visited(p) ((p)->f)
#define Identical_refs(e1, e2) (e1 == e2)
typedef enum {right, left} side;/*Edge sides.*/
typedef double Real;
typedef int boolean;
typedef struct point point;
typedef struct edge edge;
struct point
{
Real x, y;
edge *entry_pt;
};
struct edge
{
point *org, *dest;
edge *onext, *oprev, *dnext, *dprev;
};
struct Point
{
int x, y;
};
Point p[2000];
double safest;
double answer_x, answer_y;
double X, Y;
typedef double matrix [3][3];
double value(matrix a)
{
double h = 0.0;
h += a[0][0] * a[1][1] * a[2][2] + a[0][1] * a[1][2] * a[2][0] + a[0][2] * a[1][0] * a[2][1];
h -= a[2][0] * a[1][1] * a[0][2] + a[0][1] * a[1][0] * a[2][2] + a[0][0] * a[1][2] * a[2][1];
return h;
}
double calculate(double p0x, double p0y, double p1x, double p1y, double p2x, double p2y)
{
double a, bx, by, c;
matrix t;
t[0][0] = p0x, t[0][1] = p0y, t[0][2] = 1.0;
t[1][0] = p1x, t[1][1] = p1y, t[1][2] = 1.0;
t[2][0] = p2x, t[2][1] = p2y, t[2][2] = 1.0;
a = value(t);
t[0][0] = p0x * p0x + p0y * p0y;
t[1][0] = p1x * p1x + p1y * p1y;
t[2][0] = p2x * p2x + p2y * p2y;
bx = (-1) * value(t);
t[0][1] = p0x, t[1][1] = p1x, t[2][1] = p2x;
by = value(t);
t[0][2] = p0y, t[1][2] = p1y, t[2][2] = p2y;
c = (-1) * value(t);
double center_x = (-1) * bx / (2 * a);
double center_y = (-1) * by / (2 * a);
double R = sqrt(bx * bx + by * by - 4 * a * c) / fabs(2 * a);
if(center_x >= 0 && center_x <= X && center_y >= 0 && center_y <= Y)
{
if(R > safest)
{
safest = R;
answer_x = center_x;
answer_y = center_y;
}
}
}
//memory
point *p_array;
static edge *e_array;
static edge **free_list_e;
static int n_free_e;
void alloc_memory(int n)
{
edge *e;
int i;
p_array = (point *)calloc(n, sizeof(point));/*Point storage*/
n_free_e = 3 * n; /* Edges --- Eulers relation */
e_array = e = (edge *)calloc(n_free_e, sizeof(edge));
free_list_e = (edge **)calloc(n_free_e, sizeof(edge *));
for(i = 0; i < n_free_e; i++, e++)
free_list_e[i] = e;
}
void free_memory(void)
{
free(p_array);
free(e_array);
free(free_list_e);
}
edge *get_edge(void)
{
if(n_free_e == 0)
printf("Out of memory for edges\n");
return (free_list_e[--n_free_e]);
}
void free_edge(edge *e)
{
free_list_e[n_free_e++] = e;
}
//extern point *p_array;
/*Add an edge to a ring of edges*/
void splice(edge *a, edge *b, point *v)
{
edge *next;
/*b must be the unnattached edge and a must be the previous ccw edge to b*/
if(Org(a) == v)
{
next = Onext(a);
Onext(a) = b;
}
else
{
next = Dnext(a);
Dnext(a) = b;
}
if(Org(next) == v)
Oprev(next) = b;
else
Dprev(next) = b;
if(Org(b) == v)
{
Onext(b) = next;
Oprev(b) = a;
}
else
{
Dnext(b) = next;
Dprev(b) = a;
}
}
/*Initialise a new edge*/
edge *make_edge(point *u, point *v)
{
edge *e;
e = get_edge();
e->onext = e->oprev = e->dnext = e->dprev = e;
e->org = u;
e->dest = v;
if(u->entry_pt == NULL)
u->entry_pt = e;
if(v->entry_pt == NULL)
v->entry_pt = e;
return e;
}
/*Creates a new edge and adds it to two rings of edges.*/
edge *join(edge *a, point *u, edge *b, point *v, side s)
{
edge *e;
/*u and v are the two vertices which are being joined.a and b are the two edges associated with u and v res.*/
e = make_edge(u, v);
if(s == left)
{
if (Org(a) == u)
splice(Oprev(a), e, u);
else
splice(Dprev(a), e, u);
splice(b, e, v);
}
else
{
splice(a, e, u);
if(Org(b) == v)
splice(Oprev(b), e, v);
else
splice(Dprev(b), e, v);
}
return e;
}
/*Remove an edge*/
void delete_edge(edge *e)
{
point *u, *v;
/*Cache origin and destination*/
u = Org(e);
v = Dest(e);
/*Adjust entry points*/
if(u->entry_pt == e)
u->entry_pt = e->onext;
if(v->entry_pt == e)
v->entry_pt = e->dnext;
/*Four edge links to change*/
if(Org(e->onext) == u)
e->onext->oprev = e->oprev;
else
e->onext->dprev = e->oprev;
if(Org(e->oprev) == u)
e->oprev->onext = e->onext;
else
e->oprev->dnext = e->onext;
if(Org(e->dnext) == v)
e->dnext->oprev = e->dprev;
else
e->dnext->dprev = e->dprev;
if(Org(e->dprev) == v)
e->dprev->onext = e->dnext;
else
e->dprev->dnext = e->dnext;
free_edge(e);
}
//IO
void read_points(int np)
{
int i;
for(i = 0; i < np; i++)
{
scanf("%d %d", &p[i].x, &p[i].y);
p_array[i].x = p[i].x;
p_array[i].y = p[i].y;
}
}
/*Print the ring of edges about each vertex*/
static void print_edges(int n)
{
edge *e_start, *e;
point *u, *v;
int i;
for(i = 0; i < n; i++)
{
u = &p_array[i];
e_start = e = u->entry_pt;
do
{
v = Other_point(e, u);
if(u < v)
if(printf("%d %d\n", u - p_array, v - p_array) == EOF)
printf("Error printing results\n");
e = Next(e, u);
}while(!Identical_refs(e, e_start));
}
}
/*Print the ring of triangles about each vertex*/
static void print_triangles(int n)
{
edge *e_start, *e, *next;
point *u, *v, *w, *t;
int i;
for(i = 0; i < n; i++)
{
u = &p_array[i];
e_start = e = u->entry_pt;
do
{
v = Other_point(e, u);
if(u < v)
{
next = Next(e, u);
w = Other_point(next, u);
if(u < w)
if(Identical_refs(Next(next, w), Prev(e, v)))
{
/*Triangle*/
if(v > w)
{
t = v; v = w; w = t;
}
//printf("%d %d %d\n", u - p_array, v - p_array, w - p_array);
calculate(u->x, u->y, v->x, v->y, w->x, w->y);
}
}
e = Next(e, u);/*Next edge around u*/
}while(!Identical_refs(e, e_start));
}
}
void print_results(int n, char o)
{
/*Output edges or triangles*/
if(o == 't') print_triangles(n);
else print_edges(n);
}
void merge_sort(point *p[], point *p_temp[], int l, int r)
{
int i, j, k, m;
if(r - l > 0)
{
m = (r + l) / 2;
merge_sort(p, p_temp, l, m);
merge_sort(p, p_temp, m + 1, r);
for(i = m + 1; i > l; i--)
p_temp[i - 1] = p[i - 1];
for(j = m; j < r; j++)
p_temp[r + m - j] = p[j + 1];
for(k = l; k <= r; k++)
if(p_temp[i]->x < p_temp[j]->x)
{
p[k] = p_temp[i];
i = i + 1;
}
else if(p_temp[i]->x == p_temp[j]->x && p_temp[i]->y < p_temp[j]->y)
{
p[k] = p_temp[i];
i = i + 1;
}
else
{
p[k] = p_temp[j];
j = j - 1;
}
}
}
/*Determines the lower tangent of two triangulations*/
static void lower_tangent(edge *r_cw_l, point *s, edge *l_ccw_r, point *u, edge **l_lower, point **org_l_lower, edge **r_lower, point **org_r_lower)
{
edge *l, *r;
point *o_l, *o_r, *d_l, *d_r;
boolean finished;
l = r_cw_l;
r = l_ccw_r;
o_l = s;
d_l = Other_point(l, s);
o_r = u;
d_r = Other_point(r, u);
finished = FALSE;
while(!finished)
if(Cross_product_3p(o_l, d_l, o_r) > 0.0)
{
l = Prev(l, d_l);
o_l = d_l;
d_l = Other_point(l, o_l);
}
else if(Cross_product_3p(o_r, d_r, o_l) < 0.0)
{
r = Next(r, d_r);
o_r = d_r;
d_r = Other_point(r, o_r);
}
else
finished = TRUE;
*l_lower = l;
*r_lower = r;
*org_l_lower = o_l;
*org_r_lower = o_r;
}
/*The merge function is where most of the work actually gets done.It is written as one (longish) function for speed.*/
static void merge(edge *r_cw_l, point *s, edge *l_ccw_r, point *u, edge **l_tangent)
{
edge *base, *l_cand, *r_cand;
point *org_base, *dest_base;
Real u_l_c_o_b, v_l_c_o_b, u_l_c_d_b, v_l_c_d_b;
Real u_r_c_o_b, v_r_c_o_b, u_r_c_d_b, v_r_c_d_b;
Real c_p_l_cand, c_p_r_cand;
Real d_p_l_cand, d_p_r_cand;
boolean above_l_cand, above_r_cand, above_next, above_prev;
point *dest_l_cand, *dest_r_cand;
Real cot_l_cand, cot_r_cand;
edge *l_lower, *r_lower;
point *org_r_lower, *org_l_lower;
/*Create first cross edge by joining lower common tangent*/
lower_tangent(r_cw_l, s, l_ccw_r, u, &l_lower, &org_l_lower, &r_lower, &org_r_lower);
base = join(l_lower, org_l_lower, r_lower, org_r_lower, right);
org_base = org_l_lower;
dest_base = org_r_lower;
/*Need to return lower tangent.*/
*l_tangent = base;
/*Main merge loop*/
do
{
/*Initialise l_cand and r_cand*/
l_cand = Next(base, org_base);
r_cand = Prev(base, dest_base);
dest_l_cand = Other_point(l_cand, org_base);
dest_r_cand = Other_point(r_cand, dest_base);
/*Vectors for above and "in_circle" tests*/
Vector(dest_l_cand, org_base, u_l_c_o_b, v_l_c_o_b);
Vector(dest_l_cand, dest_base, u_l_c_d_b, v_l_c_d_b);
Vector(dest_r_cand, org_base, u_r_c_o_b, v_r_c_o_b);
Vector(dest_r_cand, dest_base, u_r_c_d_b, v_r_c_d_b);
/*Above tests.*/
c_p_l_cand = Cross_product_2v(u_l_c_o_b, v_l_c_o_b, u_l_c_d_b, v_l_c_d_b);
c_p_r_cand = Cross_product_2v(u_r_c_o_b, v_r_c_o_b, u_r_c_d_b, v_r_c_d_b);
above_l_cand = c_p_l_cand > 0.0;
above_r_cand = c_p_r_cand > 0.0;
if(!above_l_cand && !above_r_cand)
break;/*Finished*/
/*Advance l_cand ccw, deleting the old l_cand edge, until the "in_circle" test fails*/
if(above_l_cand)
{
Real u_n_o_b, v_n_o_b, u_n_d_b, v_n_d_b;
Real c_p_next, d_p_next, cot_next;
edge *next;
point *dest_next;
d_p_l_cand = Dot_product_2v(u_l_c_o_b, v_l_c_o_b, u_l_c_d_b, v_l_c_d_b);
cot_l_cand = d_p_l_cand / c_p_l_cand;
do
{
next = Next(l_cand, org_base);
dest_next = Other_point(next, org_base);
Vector(dest_next, org_base, u_n_o_b, v_n_o_b);
Vector(dest_next, dest_base, u_n_d_b, v_n_d_b);
c_p_next = Cross_product_2v(u_n_o_b, v_n_o_b, u_n_d_b, v_n_d_b);
above_next = c_p_next > 0.0;
if(!above_next)
break;/*Finished*/
d_p_next = Dot_product_2v(u_n_o_b, v_n_o_b, u_n_d_b, v_n_d_b);
cot_next = d_p_next / c_p_next;
if(cot_next > cot_l_cand)
break;/*Finished*/
delete_edge(l_cand);
l_cand = next;
cot_l_cand = cot_next;
}while(TRUE);
}
/*Now do the symmetrical for r_cand*/
if(above_r_cand)
{
Real u_p_o_b, v_p_o_b, u_p_d_b, v_p_d_b;
Real c_p_prev, d_p_prev, cot_prev;
edge *prev;
point *dest_prev;
d_p_r_cand = Dot_product_2v(u_r_c_o_b, v_r_c_o_b, u_r_c_d_b, v_r_c_d_b);
cot_r_cand = d_p_r_cand / c_p_r_cand;
do
{
prev = Prev(r_cand, dest_base);
dest_prev = Other_point(prev, dest_base);
Vector(dest_prev, org_base, u_p_o_b, v_p_o_b);
Vector(dest_prev, dest_base, u_p_d_b, v_p_d_b);
c_p_prev = Cross_product_2v(u_p_o_b, v_p_o_b, u_p_d_b, v_p_d_b);
above_prev = c_p_prev > 0.0;
if(!above_prev)
break;/*Finished*/
d_p_prev = Dot_product_2v(u_p_o_b, v_p_o_b, u_p_d_b, v_p_d_b);
cot_prev = d_p_prev / c_p_prev;
if(cot_prev > cot_r_cand)
break;/*Finished*/
delete_edge(r_cand);
r_cand = prev;
cot_r_cand = cot_prev;
}while(TRUE);
}
/*Now add a cross edge from base to either l_cand or r_cand.
* If both are valid choose on the basis of the in_circle test.
* Advance base and whichever candidate was chosen.*/
dest_l_cand = Other_point(l_cand, org_base);
dest_r_cand = Other_point(r_cand, dest_base);
if(!above_l_cand || (above_l_cand && above_r_cand && cot_r_cand < cot_l_cand))
{
/*Connect to the right*/
base = join(base, org_base, r_cand, dest_r_cand, right);
dest_base = dest_r_cand;
}
else
{
/*Connect to the left*/
base = join(l_cand, dest_l_cand, base, dest_base, right);
org_base = dest_l_cand;
}
}while(TRUE);
}
void divide(point *p_sorted[], int l, int r, edge **l_ccw, edge **r_cw)
{
int n;
int split;
edge *l_ccw_l, *r_cw_l, *l_ccw_r, *r_cw_r, *l_tangent;
edge *a, *b, *c;
Real c_p;
n = r - l + 1;
if(n == 2)
{
/*Bottom of the recursion. Make an edge*/
*l_ccw = *r_cw = make_edge(p_sorted[l], p_sorted[r]);
}
else if(n == 3)
{
/*Bottom of the recursion. Make a triangle or two edges*/
a = make_edge(p_sorted[l], p_sorted[l + 1]);
b = make_edge(p_sorted[l + 1], p_sorted[r]);
splice(a, b, p_sorted[l + 1]);
c_p = Cross_product_3p(p_sorted[l], p_sorted[l + 1], p_sorted[r]);
if(c_p > 0.0)
{
/*Make a triangle*/
c = join(a, p_sorted[l], b, p_sorted[r], right);
*l_ccw = a;
*r_cw = b;
}
else if(c_p < 0.0)
{
/*Make a triangle*/
c = join(a, p_sorted[l], b, p_sorted[r], left);
*l_ccw = c;
*r_cw = c;
}
else
{
/*Points are collinear, no triangle*/
*l_ccw = a;
*r_cw = b;
}
}
else if(n > 3)
{
/*Continue to divide */
/*Calculate the split point */
split = (l + r) / 2;
/*Divide*/
divide(p_sorted, l, split, &l_ccw_l, &r_cw_l);
divide(p_sorted, split + 1, r, &l_ccw_r, &r_cw_r);
/*Merge*/
merge(r_cw_l, p_sorted[split], l_ccw_r, p_sorted[split + 1], &l_tangent);
/*The lower tangent added by merge may have invalidated l_ccw_l or r_cw_r.Update them if necessary.*/
if(Org(l_tangent) == p_sorted[l])
l_ccw_l = l_tangent;
if(Dest(l_tangent) == p_sorted[r])
r_cw_r = l_tangent;
/*Update edge refs to be passed back*/
*l_ccw = l_ccw_l;
*r_cw = r_cw_r;
}
}
int n;
void initi()
{
edge *l_cw, *r_ccw;
int i;
point **p_sorted, **p_temp;
alloc_memory(n);
read_points(n);
for(i = 0; i < n; i++)
p_array[i].entry_pt = NULL;
p_sorted = (point **)malloc((unsigned)n*sizeof(point *));
p_temp = (point **)malloc((unsigned)n*sizeof(point *));
for(i = 0; i < n; i++)
p_sorted[i] = p_array + i;
merge_sort(p_sorted, p_temp, 0, n - 1);
free((char *)p_temp);
divide(p_sorted, 0, n - 1, &l_cw, &r_ccw);
free((char *)p_sorted);
print_results(n, 't');
free_memory();
}
void handle(double x1, double y1, double x2, double y2)
{
double x0 = (x1 + x2) / 2, y0 = (y1 + y2) / 2;
double vx = x2 - x1;
double vy = y2 - y1;
double LL = hypot(vx, vy);
vx /= LL, vy /= LL;
double tx = vx * cos(-M_PI / 2.0) - vy * sin(-M_PI / 2.0);
double ty = vx * sin(-M_PI / 2.0) + vy * cos(-M_PI / 2.0);
double mm = 1e100;
double eps = 1e-10;
double xx, yy, L;
if(fabs(tx) > eps)
{
L = (0 - x0) / tx;
if(L > 0)
{
xx = 0;
yy = y0 + L * ty;
if(yy >= 0 && yy <= Y)
{
double dist = hypot(xx - x1, yy - y1);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
}
}
L = (X - x0) / tx;
if(L > 0)
{
xx = X;
yy = y0 + L * ty;
if(yy >= 0 && yy <= Y)
{
double dist = hypot(xx - x1, yy - y1);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
}
}
}
if(fabs(ty) > eps)
{
L = (0 - y0) / ty;
if(L > 0)
{
xx = x0 + L * tx;
yy = 0;
if(xx >= 0 && xx <= X)
{
double dist = hypot(xx - x1, yy - y1);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
}
}
L = (Y - y0) / ty;
if(L > 0)
{
xx = x0 + L * tx;
yy = Y;
if(xx >= 0 && xx <= X)
{
double dist = hypot(xx - x1, yy - y1);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
}
}
}
}
Point c[2000];
int bt[2000], tp[2000], v[2000];
int bt_top, tp_top;
int cmp(const void *p1, const void *p2)
{
const Point *pp1 = (const Point *)p1;
const Point *pp2 = (const Point *)p2;
return pp1->x == pp2->x ? pp1->y - pp2->y : pp1->x - pp2->x;
}
int det(int x1, int y1, int x2, int y2)
{
return x2 * y1 - x1 * y2;
}
int cross(Point a, Point b, Point c)
{
return det(b.x - a.x, b.y - a.y, c.x - b.x, c.y - b.y);
}
void compare()
{
int i, j, k;
qsort(p, n, sizeof(p[0]), cmp);
bt[0] = 0, tp[0] = 0, bt[1] = 1, tp[1] = 1;
bt_top = 1, tp_top = 1;
for(i = 0; i < n; i++)
{
if (cross(p[bt[1]], p[0], p[i]) <= 0)
bt[1] = i;
if (cross(p[tp[1]], p[0], p[i]) >= 0)
tp[1] = i;
}
for(i = bt[bt_top] + 1; i < n; i++)
while(1)
if (cross(p[bt[bt_top - 1]], p[bt[bt_top]], p[i]) >= 0)
bt_top--;
else
{
bt[++bt_top] = i;
break;
}
for(i = tp[tp_top] + 1; i < n; i++)
while(1)
if(cross(p[tp[tp_top - 1]], p[tp[tp_top]], p[i]) <= 0)
tp_top--;
else
{
tp[++tp_top] = i;
break;
}
k = 0;
for(i = 0; i <= bt_top; i++)
c[k++] = p[bt[i]];
for(i = tp_top - 1; i >= 1; i--)
c[k++] = p[tp[i]];
c[k] = c[0];
for(i = 0; i < k; i++)
handle(c[i].x, c[i].y, c[i + 1].x, c[i + 1].y);
}
void solve()
{
safest = 0;
scanf("%lf %lf %d", &X, &Y, &n);
if(n == 1)
{
scanf("%d %d", &p[0].x, &p[0].y);
double xx, yy, dist;
xx = 0, yy = 0;
dist = hypot(xx - p[0].x, yy - p[0].y);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
xx = X, yy = 0;
dist = hypot(xx - p[0].x, yy - p[0].y);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
xx = 0, yy = Y;
dist = hypot(xx - p[0].x, yy - p[0].y);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
xx = X, yy = Y;
dist = hypot(xx - p[0].x, yy - p[0].y);
if(dist > safest)
{
safest = dist;
answer_x = xx;
answer_y = yy;
}
}
else
{
initi();
compare();
}
printf("The safest point is (%.1lf, %.1lf).\n", answer_x, answer_y);
}
int main()
{
int t;
scanf("%d", &t);
while(t--)
solve();
return 0;
}
